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BioShock 2 Review: In Case Of Rapture

Welcome back to the beautiful city of Rapture, the dystopian underworld introduced in 2007's BioShock, a failed experiment all but destroyed by its inhabitants, a world less mysterious than when you last left it.

BioShock 2 puts players in the suit of Subject Delta, a hulking Big Daddy prototype who longs to reunite with his bonded Little Sister, a girl who happens to also be the daughter of Sofia Lamb, the woman now running Rapture, the underwater city somehow still as chaotic, leaky and menacingly well-populated 10 years after the events of the original BioShock. Along the way, you'll be aided by Lamb's opponents and Eleanor herself on your search for your lost little Lamb, growing stronger with all new genetic modifications in the form of offensive Plasmids and passive, ability-granting Tonics. This time, you'll dual wield the power of Plasmids in...

Source: Kotaku: ps3 | Published: 8 Feb 2010, 2:40 pm
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Halfbrick Mixes Zombies And Time Travel

Australian developer Halfbrick attempts to stand out in the undead crowd with Age of Zombies, a time-travelling zombie-killing adventure, coming February 25th to PSP and PlayStation 3 minis.

In an industry chock full of games involving zombies, how does one small developer stand out? Well I suppose this post helps. Other than that, Halfbrick is giving time travel a try, mixing brain-hungry undead horses with Egyptian mummies and dinosaurs in order to freshen up the concept. Why not simply avoid zombies altogether? According to the official announcement, money might have something to do with it.

"There's no denying it. Zombie games make money. No one has anything against a good zombie game really, it's just that there's a lot of them. So we needed to try something different. We didn't want to kill zombies in the usual way. We didn't want to survive a deadly undead army in the ruins of some scary-ass town. We wanted to travel through time and shoot zombie dinosaurs and mu...

Source: Kotaku: ps3 | Published: 8 Feb 2010, 2:20 pm
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Halfbrick Mixes Zombies And Time Travel

Australian developer Halfbrick attempts to stand out in the undead crowd with Age of Zombies, a time-travelling zombie-killing adventure, coming February 25th to PSP and PlayStation 3 minis.

In an industry chock full of games involving zombies, how does one small developer stand out? Well I suppose this post helps. Other than that, Halfbrick is giving time travel a try, mixing brain-hungry undead horses with Egyptian mummies and dinosaurs in order to freshen up the concept. Why not simply avoid zombies altogether? According to the official announcement, money might have something to do with it.

"There's no denying it. Zombie games make money. No one has anything against a good zombie game really, it's just that there's a lot of them. So we needed to try something different. We didn't want to kill zombies in the usual way. We didn't want to survive a deadly undead army in the ruins of some scary-ass town. We wanted to travel through time and shoot zombie dinosaurs and mu...

Source: Kotaku: psp | Published: 8 Feb 2010, 2:20 pm
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Bioshock 2's Jordan Thomas Takes Your Calls During This Week's Podcast

Into the deep we go this week as Bioshock 2 creative director Jordan Thomas joins me and Brian to take your calls live on Wednesday's live Kotaku podcast.

Thomas will be our in-studio guest for the hour. On Wednesday at 11am Kotaku Time (that's 1pm ET, 10am PT), you will be able to call in and ask the main man behind Bioshock 2 anything you want. But please note that he is immune to hypnotic suggestion.

Jordan Thomas follows the Kotaku Talk Radio guest-appearance trail-blazing of Amy Hennig, Ken Levine, Tim Schafer, Greg Zeschuk, Todd Howard, Cliff Bleszinski, Jeremiah Slaczka, Jeff Gerstmann, Major Nelson and Randy Pitchford.

Look for a reminder post about the podcast at 11:00 AM mountain time (1:00 PM ET) on Wednesday. The post will include call-in info so you can ask your questions. The show will be live a few minutes after the hour. I'll expect t...

Source: Kotaku: ps3 | Published: 8 Feb 2010, 1:30 pm
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How To Survive In Aliens Vs. Predator

I've noticed from my time playing an Alien in the Aliens Vs. Predator multiplayer demo, that many of you don't know how to block. Sega fixes that, with this helpful close combat techniques video, dammit.

I've been dominating rounds in the Aliens Vs. Predator PC demo for several days now, and now Sega wants to ruin my fun. It seems folks who choose the Colonial Marines aren't used to first-person games where a large percentage of the enemy players jump right at you, tearing into you with their claws. I've used this to my advantage since the demo was released last week, but now my fun time is over. Thanks a lot, Sega.

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Source: Kotaku: ps3 | Published: 8 Feb 2010, 12:20 pm
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BioShock 2 Daily Demo: Multiplayer

We got the gang together to show off some of the awesome multiplayer action in BioShock 2!
Source: Gamespot Recent Updates [PlayStation 3] | Published: 8 Feb 2010, 11:06 am
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This Week on PC 02/06/10

Marco Martinez shows off AAaaAAAaaAaaa: A Reckless Disregard for Gravity and IGF Student Showcase winner Spectre! He also catches you up on this week's patches.
Source: Gamespot Recent Updates [PlayStation 3] | Published: 8 Feb 2010, 11:06 am
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Sonic & Sega All-Stars Racing Screens

1 new shots posted.
Source: Gamespot Recent Updates [PlayStation 3] | Published: 8 Feb 2010, 10:54 am
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